I'm a mechatronics engineer specializing in control systems, robotics, and the application of physics principles to solve complex technological challenges. Currently, I'm the Co-founder and CTO at Summon, pioneering advancements in humanoid robotics.
Check out my work!Hello! I’m Sanket, an engineer interested in the intersection of technology, mathematics and physics. What began as curiosity about how things work has grown into a drive to build systems that can move and think in the real world, blending control theory, physics, reinforcement learning and hardware design.
I’ve worked on non-GPS navigation for high-altitude UAVs and on both electronics and software for bipedal robots. I enjoy open-source collaboration to tackle challenges from space exploration to terrestrial automation.
I also dabble in high-energy particle and quantum physics; after all, who doesn’t like questioning reality before breakfast?
Here are a few technologies I've been working with recently:
March 2025 - Present
Leading the full-stack development for a bipedal humanoid. Architecting the electronics, handware, and software stack for bipedal locomotion and mobile manipulation.
Working with Isaac Sim, RL (PPO, H-GAIL, ACT), VLAs, computer-vision, Physics-Informed Neural Network based Optimal Controls and advanced control design
Jan 2024 - March 2025
Worked on IdEX Underwater AUV, High-Altitude Aerostat for Indian Defence and Technical lead for Drone Show stack.
Other major contributions includes network analysis, RF comms, control system design and electronics.
May 2022 - Aug 2024
Designed and implemented a high-altitude non-GPS position estimation algorithm for UAVs using transformer-based localization and computer vision.
Updated ROS integration for non-GPS navigation and mentored GSoC students.
Featured Project
Contributions to the Guidance, Navigation, and Control (GNC) and Attitude & Orbit Control Systems (AOCS) for an open-source space station operating system. My work involves designing and implementing the behavior tree architecture for autonomous operations and GNC & AOCS physics backend and SSOS SITL.
Featured Project
A comprehensive software and hardware stack for a bipedal humanoid for Summon. The product involves real-time AI-assisted long-range teleoperation, advanced control systems (RL, PINN, VLAs), and bimanual mobile manipulation, tested & simulated in Isaac Sim and deployed on hardware.
Featured Project
A novel GSoC project for Ardupilot to enable UAV position estimation at high altitudes without GPS. It leverages a downward-facing camera, fusing a transformer-based Visual Positioning System (VPS) with Visual-Inertial Odometry (VIO) for precise localization against satellite imagery.
Designed and implemented ArduPilot-based synchronized drone swarm control and long-range wireless comms for drone light shows.
National finalist entry for the ISRO CANSAT competition. Developed a satellite with active 2-axis attitude stabilization using reaction wheels and LQR controllers.
Built a monocular vision-based landing system for UAVs using PyMavlink, grid map, and OpenCV for high-accuracy landings.
Google Summer of Code (GSoC) & Ardupilot
Guiding the Next Generation of Developers
Actively contributing and mentoring contributors in the Ardupilot community, focusing on projects like, non-GPS absolute LiDAR positioning and the implementation of Software-in-the-Loop (SITL) with Reinforcement Learning for advanced autonomous systems.
Ardupilot Developer Conference 2024, Japan
Talk: High Altitude Non-GPS Position Estimation
PX4 Developer Summit 2023, USA
Talk: Autonomous Non-GPS Control for Indoor Navigation
When I'm not building robots or pondering the universe, I enjoy diving into other systems; whether they're found in novels, games, or global affairs.
For its profound exploration of guilt and redemption.
For its unsettling exploration of identity and alienation.
For its haunting look at grief and the cost of tampering with death.
A humorous take on cultural clash and self-discovery.
For its fast-paced mix of history, art, and conspiracy.
An immersive open-world Western epic.
For its atmospheric horror and tense survival gameplay.
A story-driven crime thriller set in Kamurocho.
A playground for orbital mechanics and rocket science.
For its rich narrative and Norse & Greek mythology.
I'm always seeking new challenges and opportunities to collaborate on ambitious projects. Whether you have a question, a proposal, or just want to say hello, my inbox is always open.
Say Hello